The Great Game
Hands-on training in negotiation, strategy, and design agency on a live urban gameboard.
A joint initiative of Politecnico di Torino (Italy), AURA Istanbul, Mimar Sinan Fine Arts University, and UBT College Kosovo — bringing graduate students in architecture, urban design and planning, City and Regional Planning, and Architecture and Spatial Planning to apply The Great Game to a live urban case study in Kartal, Istanbul, with the support of Kartal Municipality.
01 — About
International visibility, strategic foresight, and professional development — in a live urban context.
A joint initiative of Politecnico di Torino (Italy), AURA Istanbul, Mimar Sinan Fine Arts University, and UBT College Kosovo. Graduate students in architecture, urban design and planning, City and Regional Planning, and Architecture and Spatial Planning apply The Great Game — a pedagogical experiment from Politecnico — to a real case study in Kartal, Istanbul.
The workshop tests a proven international methodology on active urban transformation, producing scenarios grounded in regulation, economy, and governance — with direct relevance for the city and its institutions. Universities, local authorities, practitioners, and emerging designers work together in an intensive setting where ideas can be tested before implementation.
What students gain
Hands-on training in negotiation, strategy, and design agency on a live urban gameboard.
Intensive collaboration across Politecnico di Torino, AURA Istanbul, Mimar Sinan Fine Arts University, and UBT College Kosovo.
Direct contact with practitioners, stakeholders, and institutions shaping Istanbul and Kartal.
02 — Framework
Design is collective and political, yet studios often teach the architect as lone author. In practice, ideas must be negotiated with politicians, experts, investors, and communities — adapted and legitimised by those who shape space.
Can that competence be taught? The Great Game says yes: participants define strategies, align actors, and learn how concepts become implementable through institutional and economic dynamics. Tested over five years on gameboards in Detroit, Stazzema, Kiruna, and Belgrade; a finalist for the EAAE Pedagogy Awards 2024 (see References).
Site context · Kartal, Istanbul
The workshop centres on Kartal — a district in active transformation, with regulatory conditions well suited to the game. Students respond to real spatial, regulatory, and stakeholder challenges at the intersection of architectural vision and metropolitan politics.
Here the city is the gameboard: a bounded field of competing interests and incomplete information. The stakes must be real — constraints that hold, actors with institutional weight, conditions that resist easy answers.
03 — Partners
Italy
Department of Architecture and Design: a leading unit dedicated to architecture, urban design, and design — integrating education, research, and knowledge transfer across sustainability, economics, heritage, and cultural production.
Turkey
Academy of Architecture and Urban Research — an independent non-profit institution addressing global challenges shaping contemporary cities, with particular focus on Istanbul. Certificate programmes, research, and design initiatives for emerging professionals.
Turkey
Faculty of Architecture — among Turkey's oldest institutions (from 1882). Undergraduate and postgraduate programmes in architecture, urban design, and city planning engaging Istanbul's transformation.
Kosovo
Pioneering higher education in architecture, urban planning, and design — applied research, sustainability, and technology-driven, project-based learning with international collaboration.
Guest speakers · collaborating organisation
Turkey · Civil society
Mekanda Adalet Derneği (Center for Spatial Justice) works across urban and rural space for fairer, ecological, and democratic processes — research, publishing, mapping, and academy programmes. Guest speakers from MAD: Bahar Bayhan and Hüseyincan Eryılmaz.
Host institution
On-site host · Kartal, Istanbul
Under Mayor Gökhan Yüksel, Kartal Municipality hosts the Summer School on site — supporting the on-site programme, local institutional dialogue, and the district as a setting for international academic exchange on urban design and transformation.
Graphic design
kankan看看 produced the workshop poster and visual communications for The Great Game Design Summer School — supporting the programme's public presence and outreach across partner institutions.
04 — Programme
Students are distributed equally across partner institutions — 7 from Politecnico di Torino, 7 from Istanbul-based institutions (AURA Istanbul and Mimar Sinan Fine Arts University), and 7 from UBT College Kosovo. Faculty accompany and tutor their groups and facilitate inter-institutional dynamics central to the model.
Selection: competitive application evaluated on academic portfolio, CV, and statement of purpose — assembling a cohort with complementary profiles and capacity for collaborative, strategically oriented work.
Preparatory timeline
till 15 July
Open call closed
145 applications received from graduate and master's students across Politecnico di Torino, AURA Istanbul, Mimar Sinan Fine Arts University, and UBT College Kosovo.
20 July 2026
21 places awarded
Selected cohort announced — seven students per partner track; travel and logistical arrangements initiated.
24 – 25 August 2026
Online preparatory seminars
Great Game introduction, then guest lectures by Özlem Altınkaya Genel and Murat Güvenç (24 August); critical perspectives and Kartal briefing (25 August). Kick-off at AURA on 31 August.
29 August – 8 September 2026
Istanbul workshop
On-site programme in Kartal and across Istanbul.
Detailed programme · 24 Aug – 8 Sep 2026 (check updates)
S01 · Online
Game structure, rules, actor introductions; Istanbul macro-scale briefing.
Online · 11:30
Guest lecture
Reading Istanbul at the Regional Scale · Marmara Region.
Online · 12:30
Guest lecture
Reading Istanbul Through Data · growth, demography, spatial patterns.
Online · 13:30
S02 · Online
Kosovo team viewpoints; Municipality site presentation.
Online · 11:30
Flights arrive · check-in · welcome.
Istanbul
National holiday
On-site orientation; gameboard walk; Hangar first touch.
Kartal · Hangar
◉ Kick-off · AURA
Public presentation by Valeria Federighi & Edoardo Bruno.
AURA Istanbul
City walk from Karaköy; evening lecture Scent Of The Trace.
Historical Peninsula
● First collective check
Interscalar Mapping · 10:00–11:00
Makina Hangar + YouTube Live
Upper, central, and waterfront teams.
Kartal · Hangar
Public lecture
Bahar Bayhan & Hüseyincan Eryılmaz — Never Ending, Ever Changing Cycle.
Makina Hangar · 14:00–15:00
Morning working session.
Hangar Istanbul
Morning studio at the Hangar.
Hangar Istanbul
Tsinghua
Beijing planning governance · Street-Smart City / AI urban intelligence.
Makina Hangar · 10:30–12:30
● Second collective check
Full working session at AURA.
AURA Istanbul
Collective working morning.
Hangar Istanbul
● Final collective check
Working hours with professors.
Mimar Sinan Fine Arts University
Final design, printing, and exhibition install.
Hangar Istanbul
Return to Hangar; initial design work.
Hangar Istanbul
Working hours after kick-off.
Hangar Istanbul
Public lecture
Emre Arolat · Istanbul Painting and Sculpture Museum.
Mimar Sinan · 18:00
15-minute presentations from each group.
Hangar · 17:30
Municipality Planning Commission.
Hangar Istanbul
15-minute presentations; teaching team feedback.
Hangar · 17:00
Michele Bonino
Hybrid lecture followed by wild card moment.
AURA Istanbul · 18:00
Presentations with all actors.
Mimar Sinan · 16:00
Public presentations and exhibition.
Hangar Istanbul
With Mayor Gökhan Yüksel and partners.
Hangar Istanbul
Collective dinner · venue TBC.
Venue TBC
05 — Team
06 — Guest Speakers
Online and on-site lectures include Özlem Altınkaya Genel and Murat Güvenç (24 August), Emre Arolat — Scent Of The Trace (1 September), kankan看看 and Bahar Bayhan & Hüseyincan Eryılmaz — Center for Spatial Justice (2 September), and Liu Jian & Lai Yuan (Tsinghua, 4 September).
07 — Cohort
From 145 applications across three open calls, the jury awarded 21 places — seven per partner track. Meet the cohort.
Italy · 07
Kosovo · 07
Turkey · 07
Workshop booklet
Download the bookletReferences
Endorsements
“The [Detroit] Great Game presents a captivating and timely pedagogical experiment and offers a much-needed rethinking of the playful dimension of architectural education. Federighi and Bruno offer a fresh pragmatist perspective on the reality of project-making, tracing the contingencies, negotiations, documentary exchange, promises, and contextual complexities of architecture in the making. Vividly written and filled with insightful examples and innovative graphics, it is a must-read for every student, academic and practitioner in Architecture.”
— Albena Yaneva, University of Manchester
“The [Detroit] Great Game demonstrates that no architectural project is autonomous from the world, and that all projects catapult their players into an unpredictable future. It follows that all projects are susceptible to the vicissitudes of contingent encounters and unexpected roadblocks. Such is the great game of designing worlds on fields of immanence where documents and contracts hold equal weight to material objects. Groping experimentation and experience come first, know-how and knowledge afterwards. Enjoy this great game! Play it seriously!”
— Hélène Frichot, University of Melbourne